Thanks for all this discussion folks - certainly some interesting ideas, and a lot to think about. Ir’s easy to see how this kind of thing quickly gets more nuanced and binary than it is or isn’t AI.
For the purposes of publishing on RPG Trader, the wording in the policy still stands:
If your grammar checker corrected a word for you, that’s fine, but if AI wrote your content, even if it’s based your own ideas, that is considered AI-generated content for the purposes of this policy.
I agree with this in principle:
Writing TTRPGs is as much about the mechanics and setting details as it is about how it’s communicated to players. Writing game rules that are understandable, communicated clearly, and not bloated, is a creative pursuit that forms part of the process for writing a good tabletop game. If AI is doing that for you, even if it’s from your own bullet points of the mechanics or ideas, then that’s AI producing content that would otherwise be part of the human creative process.
So, with that in mind, the policy is staying worded as it is. If more nuance is needed for clarity, we’re happy to add it, but the direction and intent of the policy is not changing.
Quick thing: Item 6 in the Seller Agreement states “AI-generated content is permitted only in accordance with RPG Trader’s AI Content Policy” with a link to the policy (this thread), then talks about flagging AI content on products. Since the policy is “no AI-generated content”, this causes some (understandable) confusion in people reading the agreement.
Can we change the wording to make the AI policy explicit as part of item 6 on the Seller Agreement, then link to the AI policy for more details?
This is a very dumb policy to have for a brand new platform. AI is the path forward and should be embraced by all independent creators. Unless this company is planning to financially support creators to purchase human-made art, then ethically, RPG Trader has no right to demand what can or can’t be put in our products.
Thanks for sharing your perspective. We understand that opinions on AI vary widely, and we appreciate you taking the time to explain your concerns.
Our current policy reflects the direction we’ve chosen for RPG Trader and the type of marketplace we’re aiming to build. We recognise that not everyone will agree with that approach, and that’s okay.
As with all of our policies, we’ll continue to listen to community feedback and review things as the platform evolves. We genuinely appreciate you being part of the discussion and sharing your thoughts.
É uma pena ver uma posição tão rígida contra o uso de IA em projetos de RPG. Respeito quem prefere criar tudo sem essa ferramenta, mas a realidade é que a IA permitiu que muitas pessoas, como eu, finalmente conseguissem tirar projetos do papel.Tenho vários projetos autorais nos quais investi incontáveis horas estudando sistemas de licença aberta, analisando mecânicas e buscando formas de adaptá-las ao meu próprio cenário. A IA não criou minhas ideias. Ela me ajudou a organizar pensamentos, esclarecer textos e acelerar tarefas que antes consumiam muito tempo.O conceito do cenário, as mecânicas que escolhi adaptar, a identidade visual, a diagramação interna, o posicionamento das artes, as revisões constantes e a preocupação em entregar um material de qualidade continuam sendo trabalho meu. Eu li e reli cada página para garantir que nada passasse despercebido.O que mais me chama atenção é ver pessoas condenando qualquer uso de IA enquanto utilizam ferramentas semelhantes para escrever textos, revisar argumentos ou estruturar suas próprias postagens. Parece existir uma diferença entre usar IA como ferramenta de apoio e deixar que ela faça todo o trabalho, mas essa distinção muitas vezes é ignorada.
No fim, a criatividade continua sendo humana. A IA é apenas mais uma ferramenta, assim como programas de edição, corretores ortográficos ou softwares de diagramação. O valor de um projeto não deveria ser medido apenas pelas ferramentas utilizadas, mas pela dedicação, originalidade e visão de quem o criou.